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TanTanDev

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@TanTanDev

binary_greedy_mesher_demo. Rust

376

3d_celluar_automata. Rust

157

first_voxel_engine. Rust

154

runity. Rust

134

bevy_sky_gradient. Rust

119

flappy_bevy. Rust

90

DigEscape. A game written in Rust, compilable to webbassembly

88

vimnail. A vim like image editor, for creating thumbnails, or even animated thumbnails. Written in Rust

86

game_stat. Rust

78

rusty_demon_attack. Rust

70

shrubbery. Rust

49

macroquad_tantan_toolbox. Tools for the macroquad game framework to speed up development

49

not_star_wars. Rust

34

breakout_tutorial. Rust

27

wooting_snake. Snake on wooting keyboards, written with Rust

26

no_communication_0. Rust

25

rusty_pong. Pong game written in Rust

24

draw_steno. Rust

19

might_sleep. Rust

16

todo. Rust

13

DimensionalMinecraft. C#

11

midi_game. Rust

9

worley_biomes. Rust

9

xrp_vanity_wallet. Rust

8

EnchantedGamepad. C++

6

ScriptableReactive. Extends UniRX to work with scriptable objects

6

good-web-game. A minimal 2d game framework for wasm.

4

cellular_automata_video_benchmarks. Rust

4

chat_gpt_makes_voxel_engine. Rust

3

macroquad. The cross-platform game engine in Rust.

2

rapier. 2D and 3D physics engines focused on performance.

2

miniquad. Cross platform rendering for Rust

2

InteractionSystem. A C# Library that helps you manage interactions.

2

Extenject. Dependency Injection Framework for Unity3D

2

helix-themes. A few themes for the helix editor

2

iyes_progress. Bevy plugin to help track progress and perform state transitions

2

big-brain. Utility AI library for Rust

2

bevy. A refreshingly simple data-driven game engine built in Rust

2

assets_manager. Conveniently load, cache, and reload external resources

2

obj. Basic Wavefront OBJ loader

1

egui_example. Simple example on how to use egui with wgpu and winit.

1

CircullarBuffer-CSharp. A simple, single file, implementation of a circular buffer in C#.

1

iyes_loopless. Alternatives to Bevy States, FixedTimestep, Run Criteria, that do not use "stage looping" and are composable

1

rust-gamedev.github.io. The repository for https://gamedev.rs

1

game-loop. A Rust crate that implements a frame-rate-independent game loop.

1

egui_winit_platform. Platform code to use egui with winit.

1

rust-wooting-sdk. Rust bindings for Wooting Analog and RGB SDKs!

1

dolly. Composable camera rigs

1

egui_wgpu_backend. Backend code to use egui with wgpu.

1

TanTanTools. Generic tools to use in Unity projects

1

bevy_rapier. Official Rapier plugin for the Bevy game engine.

1