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cmake-scripts. Easy-to-add enhancements for any C/C++ CMake project. Including AFL fuzzing, code-coverage, Thread/Address/Leak/Address/Undefined sanitizer instrumentation, compilation of GLSL shaders and more.
668foe-engine. Engine focused around being modular and data-oriented design principles, allowing for highly multithreaded and low-latency data processing for VR/XR environments.
25unicode-hpp. This program builds a quick Unicode header for use in C++11 or higher programs. It lists all unicode blocks, and their starting and ending code points.
7vulkan-mini-libs-2. Useful self-contained header files for Vulkan development, such as error codes and enum/bitflag serialization.
5cmkizer. Rudimentary utility to convert Visual Studio solutions/projects to CMake scripts
5vksbc. Program that takes in a Vulkan shader SPIR-V program and converts it to uint32_t's that can be used directly in the source code of a program. Can also generate C/C++ headers directly.
5vulkan-mini-libs. Builds a source/header file for use in C++17 or newer. It lists contains all Vulkan enum flags/values of the indicated Vulkan header spec version, and can convert to/from strings representing those values.
4docker-build-core. Dockerfile
3mariadb-connector-c. A Conan package for the MariaDB C connector software.
2unused-dependencies. Using C/C++ dependency information, finds files in specific target directories that aren't used during compilation.
2ecs_benchmark. Simple Benchmark of common Entity-Component-Systems: EnTT vs. entityx vs. anax vs. Artemis-Cpp
2scripts. Collection of useful scripts
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