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UnityPlayableGraphMonitorTool. A tool for monitoring the PlayableGraph in real-time within the Unity Editor.
488Puppeteer. A graph based animation controller for Unity.
139UnityAssetQuickAccessTool. Pin frequently used Unity objects, menu items and external files/folders/urls to a separate editor window. An enhanced version of the Unity's Favorites feature.
93What-Unity-Does-Not-Tell-You. Unity APIs that may be useful but not mentioned in the documentation.
54UnityEditorDataChartTool. Draw data chart in Unity Editor, useful for debugging.
34UnityVisualPlayable. Playable integration for Unity Visual Scripting.
31Unity-Animation-Sync-Demo. Animation synchronization demo for unity.
24UnityAssetChecker. A user-friendly and extensible asset checking tool for Unity.
15UnityProjectNotes. A small tool in Unity Editor to display notes, which can be used to share must-read information within a team.
15UnityBuiltinUIResBrowser. Browser built-in icons, StyleSheets and VisualTreeAssets in Unity Editor.
12UnityEditorMessages. Show custom messages in Unity Editor.
12UnitySavePlayModeChangesTool. A Unity editor extension for save play mode changes.
10UnityHiddenObjectFinder. Find hidden Obejcts in the Unity Editor.
10AnimationPlayableSamples. Samples of animation Playable api.
8com.unity.scripting.python. Python Scripting is an integration of the open-source Python for .NET project. This package provides the means to import the Python Runtime Environment as a namespace and execute Python scripts from the Unity Editor. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
6UnityEditorUserSettings. Store custom settings data for Unity Editor environment, and control whether to share these settings data between projects.
5MathUtilities. A collection of some of the neat math and physics tricks that I've collected over the last few years.
3GameAbilitySystem. C# game ability system.
3GameToolkit. C#
2UnityCsReference. Unity C# reference source code.
1unity-editor-icons. C#
1delaunator-sharp. Fast Delaunay triangulation of 2D points implemented in C#.
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