This is your work, valued

Gwacheon, Republic of Korea

Snowapril

Expert
@Snowapril

game engine system engineer, especially working on porting multi graphics API

String-Obfuscator-In-Compile-Time. C++ Header only string obfuscator library using metaprogramming. Affine Cipher technique is used for encryption and decryption.

178

Procedural-Terrain-Estimator. Generate Height map with Generator (OpenGL and imgui) and Construct Splat Map with generated height map using Algorithm(DPS, BFS, Gradient Descent ... etc) . At Renderer, with height map and blend map which are generated in front of this stage, render high quality terrain with OpenGL

43

vk_voxel_cone_tracing. Vulkan voxel cone tracing renderer based on SVO(sparse voxel octree) and Clipmap

35

VRoom. Virtual conference platform for Desktop & VR

12

three.rs. Rust-based three.js implementation using wasm + webgpu

11

gl_shaded_gltfscene. Rendering PBR shaded GLTF scene with modern opengl 4.5

7

Deformable-Snow-Simulation. Deformable snow simulation using opengl. motivated by red-dead-redemption2.

6

IndieRenderer. Indie Rendering Engine using Modern OpenGL and C++

6

VRoomEditor. 3D Map editor for Virtual conference platform **VRoom**

5

ToonEngine. This is a simple game engine with cartoon rendering.

4

sinbaram_algorithm_2021.

3

YachtSimulator. C++

3

CreativeAdversarialNetworks_paper_implementation. paper implement

3

PBR-3ed. Implementation of Physicall Based Rendering 3rd edition book contents

2

ostep-homeworks. C

2

Raytracing-In-A-Weekend-Python. Python

2

5dChess. CMake

2

pnu-machine-learning-2021. Implementation of several machine learning algorithms, such as logistic-regression, linear-regression, k-Nearest-Neighbor, etc.

2

real_time_face_detection. get image from opencv video and get face features's position by tensorflow and draw on the screen

2

Mindustry. The automation tower defense game

1

vk_collision2d_simul. C++

1

RustPlayground. Rust

1

directx-rs. Safe DirectX 12 wrapper for the Rust language.

1

GoonRenderer. C++

1

ForestFireSimul. C++

1

rubik_autosolver_stm32. C

1

pbrt_rs. This repository is for learning PBRT 3rd edition(https://www.pbr-book.org/) and implement it with rust language

1

Tree-Archives. C++

1

CopilotPlayground. Programming with copilot with several languages

1

Simple-Raytracing-Framework. C++

1

json-rs. Simple json parser for practice

1

pnu_computer_vision_2022. Python

1

Surface-Subdivision. Python

1

lockfree_vector. Unofficial implementation of (2006). Lock-Free Dynamically Resizable Arrays

1

pnu-software-term. Java

1

modern-opengl-oss-template. Template repository for modern opengl with OSS

1

cxx-oss-template. C++

1

cargs. The command line arguments parser with similar command recommendation feature

1

ParallelPathTracer. CPU based path tracing multiple frame in parallel and generate compressed gif with several generated frames

1

TFAT. TFT simulator using C++ with some reinforecement learning.

1

AlgorithmPlayground. C++

1

dacon-credit-card-defaults-sinbaram.

1

terrain-rs. terrain-rs is composed of random terrain generator based on polygonal map generator and visualizer using webgpu

1

AttributeVertexClouds. experimental project for implementing AVCs in the book "GPU Zen : Advanced Rendering Techniques"

1