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Cloud, .NET and DevOps Architect. Author of FilterBlade. ML enthusiast. Russian accent. Secretly developing a game. Human.
NeverSink-Filter-for-PoE2. This is a lootfilter for the game "Path of Exile 2". It adds colors, sounds, map icons, beams to highlight remarkable gear and inform the user
2.9kNeverSink-Filter. This is a lootfilter for the game "Path of Exile". It hides low value items, uses a markup-scheme and sounds to highlight expensive gear and is based on economy data mining.
2.6kVS-Code-PoE-Filter-Markup-Extension. This is a small visual studio code extension that provides markup for the Path of Exile .filter language.
17FilterBlade-Public-Assets. Contains public custom files, such as extra hover descriptions for items listed on FilterBlade.
17-DEPRECATED-NeverSink-EconomyUpdated-SC-Filter. This is the SOFTCORE economy-updated version of my filter. It's based on the stable version, but is auto-updated with cutting-edge economy information (which are analyzed, postprocessed and run through several algorithms) every 4 hours.
13Filter-Precursors. The filter precursors are the "source code" version of NeverSink's filter. They're written in a custom domain language and needs to be compiled with the FilterPolishZ project to create all filter variations.
6NotepadPP-PoE-Filter-Markup-Language. A small markup language for PoE filter editing. Includes a dark and a bright style.
3PrototypingLab. Some years ago, I've designed a little project, that allows to quickly test out scripts in a WPF environment, that also auto-generates UI, times functions etc. I mainly use it to solve https://projecteuler.net/ tasks, but it's also useful to quickly test out different ideas in C#
2-DEPRECATED-NeverSink-EconomyUpdated-HC-Filter. This is the HARDCORE economy-updated version of my filter. It's based on the stable version, but is auto-updated with cutting-edge economy information (which are analyzed, postprocessed and run through several algorithms) every 4 hours.
2DiscordBot-FilterBlade. A tiny bot for the filterblade discord support channels to auto-address concerns.
2Filter-ItemEconomyAspects. Collection of Files used to provide meta-information about certain Path of Exile unique, divination cards and other tierlists.
2Minigame-AegisSquad. Learning unity. Playable first version of a mini-game prototype: equip your little squad with weapons, pick synergizing abilities and upgrades and defened against a horde of monsters
1VS-Code-FilterBlade-Markup-Extension. www.filterblade.xyz relies on a domain language (.option) file to generate the overview, customize and lootsimulator screen. This language provides basic syntax highlight support for visual studio code
1Csharp-Newproj-Templates. Some useful templates for new csharp projects, such a Windows service and a tray app service
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