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FAR. Fix (NieR) Automata Resolution
1.2kSpecialK.
355UnX. "Untitled" Project X - Technical Fixes and Enhancements for Final Fantasy X | X-2 HD Remaster
238TZF. Tales of Zestiria "Fix" - Framerate, Render and Sound Fixes
121TSF. Tales of Symphonia "Fix"
114SoulsUnsqueezed. Aspect Ratio and Performance Fixes for Dark Souls III (PC)
104PrettyPrinny. Render and input mod for Disgaea PC
68AgDrag. Agnostic Dragon - Aspect Ratio Independence for Dragon's Dogma
51TBF. Tales of Berseria "Fix"
47BMT. Batman Tweak - (Batman™: Arkham Knight performance tuning utility)
38FO4W. Fallout 4 "Works"
27SKIM. Special K Install Manager
20dGPU. .hack//G.P.U. (Render fixes for .hack//G.U.)
14TZT. Tales of Zestiria Tweak
12ds3t. Dark Souls 3 Tweak
12BMF. Batman Fix - (Batman™: Arkham Knight DXGI wrapper)
11tvf. Tales of Vesperia "Fix"
7NiNoStutter. C++
5sanitize_metadata. Write reference metadata to all attached HDR10 displays
5UniversalDXSDK. A more universal DirectX SDK can work with multiple versions of Visual Studio, MinGW, etc.
4TalesOfGracesFFix. A BepInEx plugin for Tales of Graces f Remastered that aims to add ultrawide/narrower support and more.
3VBFExtract. A tool to extract files from Final Fantasy X/X-2 HD Remaster on Steam
3Farplane. A memory editing suite for Final Fantasy X/X-2 HD Remaster
2reshade. A generic post-processing injector for games and video software.
2libdeskcap. A high-performance desktop and window capture library with a simplified interface written in C++.
2pcm. Processor Counter Monitor
1DirectXTex. DirectXTex texture processing library
1dxvk. Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
1dlssg-to-fsr3. Adds AMD FSR3 Frame Generation to games by replacing Nvidia DLSS-G Frame Generation (nvngx_dlssg).
1SDL. Simple Directmedia Layer
1SKIF. Special K Injection Frontend. Pretty to look at, but could really use a brain.
1FFXVIFix. A fix for Final Fantasy XVI that adds ultrawide/narrower support, uncaps framerate in cutscenes, lets you adjust gameplay FOV and much more.
1gameinput2xinput. gameinput to xinput compatibility layer
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