This is your work, valued
I am a C/C++, C#, Java and Rust Dev. I enjoy creating tools for games, games and game engines. 17 years old.
IWindow. A simple windowing library that supports Windows. I Window is meant to be used with Vulkan, OpenGL or Direct3D.
5IOptimize. An application that optimizes windows for more fps or reduced input latency.
2TimerResolution. Query and Set the global timer resolution
2ILog. A Simple Logger, For people that don't want bloated libraries
2Run2D. A simple 2D Vulkan game engine
2Low-Latency-Optimization-For-Noobs. This repo will help you optimize your PC for the lowest latency possible without reducing the functionality of windows.
2Run3D. A 3D version of the RunGameEngine
1CLog. A simple thread safe logger made in C that has good header documentation.
1Istd. A library that extends the C standard library.
1RunGameEngine. A simple low level 2D game engine.
1IRun. An OpenGL, Vulkan and D3D12 game engine
1CWindow. Window system made in C
1IStl. A library that extents the c++ standard template library.
1AutoRes. Set a custom resolution in Fortnite and Apex Legends
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