This is your work, valued
I'm a C++ developer, interested in clean code and optimization. I also do Rust and Haskell on the side, as well as game development with Godot.
yara-rust. Rust bindings for VirusTotal/Yara
81Epizeus. Simple "cheval de Troie" qui s'utilise depuis une clef USB
4TIG-100. Reproduction of TIS-100 game using termcaps
4RosBenchmarks. Some benchmarks to compare ROS1 & ROS2 perfs
4rcc. Simple C compiler to learn Rust
3Soar. Soaring game made in one month for a game jam, using Godot
2SpaceInvaders. Simple Space Invaders in C++ for beginners, made for a coding course.
2intellij-ron-format. Ron format support for Intellij
2Donjon-Python. Game in python3 with Tkinter and Pygame made with 3 friends in Highscool
2zenoh-c-dissector. Wireshark dissector for Zenoh
1Advent2021. Participation for the 2021 edition of adventofcode.com using Guile.
1ros2guix. Yet another attempt to make a guix distribution of ROS2
1SS14. Yet another attempt to clone Space Station 13
1ros_vive_tracker. Vive tracker node for ROS
1depth_correction. ROS nodelet to apply a calibration given by github.com/iaslab-unipd/rgbd_calibration
1CurveView. iOS UIView for drawing and animating sine waves
1hogwarts. Hogwarts' houses points hourglasses
1python-api4shared. Python API for 4shared.com
1Mastermind. A little and a bit dirty mastermind in python3 with GUI and AI
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