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Matthew Hopson

Elite
@Hopson97

MineCraft-One-Week-Challenge. I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result

2.7k

open-builder. Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server

708

HopsonCraft. A minecraft clone written using C++, SFML, OpenGL and GLEW.

646

SFML-Game-Framework. Beginner framework for SFML games and other applications.

155

Empire. A cellular automaton I made up myself, written in C++/ SFML

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Asciimon. Pokemon-inspired game created using Rust for terminals which support ANSI escape commands.

131

Hopson-Arcade. Bunch of small arcade games made in C++ and SFML

94

CellularAutomaton. A collection of varios Cellular automaton programs written in C++using SFML for graphics

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Sort-Algorithm-Visualiser. A sort algorithm visualisation GUI, created using Java and the Swing framework.

72

Minecraft-In-5-Seconds. Simple Minecraft clone made in 5 seconds (modded from Fogleman's version)

67

Minecraft-Tutorial. The source code for my tutorial series

55

Stonks. Simulate stonks in python

35

Pixelator. Input an image, out comes pixel art

28

multi-pong. Multiplayer pong using UDP sockets and a client/server model.

26

rusty-gl. Wrapper over gl-rs, to make code look more like Rust and less like C while still having classical OpenGL control as you would in C

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Kingdom. Probably a tempoary name. A simple game where the world is top down and made out of tiles.

21

Basic-SFML-Game-Engine. A very simple SFML game engine/ framework.

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HopCity. Isometric city building game

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Raycast. Raycasting experiments using sfml

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Compute-Shader-Testing. Compute shader OpenGL experiments

15

cpp-project-generator. For personal use, easily creates new C++ project files with Cmake etc

15

Android-Apple-Drop. A game created for UoP programming competition, using python and Zelle's graphics.py module

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Pyoro. C++ w/ SFML (unfinished) attempt at Pyoro

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Hopson-Land. Practice RPG created for learning C++. This was one of my first projects.

10

Rocha. Embeddable "scripting assembly" language and VM for C++, made for fun.

10

Yavge. Yet Another Voxel Graphics Engine - just playing around (tm)

10

Data_Structures_And_Algorithms. Bunch of data structures (eg Linked List, Array List) and algorithms (eg Sorting, Searching) implemented in different languages

10

Yare. Yet Another Render Engine. Just messing around with OpenGL stuff

9

Pathfinding-Visualiser. Pathfinding Algorithm Visualiser

9

socket-playground. Playing around with TCP and UDP sockets, learning how they work etc

8

ThinMatrix-OpenGL-Engine. Following the ThinMatrix "LWJGL" tutorials, but using C++ and OpenGL rather than Java

8

Multiplayer-Pong. Testing SFML networking by creating a simple pong game.

7

DotVillage. Based on the game on Scratch, dot village is a city building game.

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Hero. Based on the game "Hero" by "Faceos" on Scratch, it is a simple RPG game.

7

IAS-Computer. Implementation of an 8-bit IAS Computer with custom opcodes

7

Tetris. Tetris clone in SFML

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City-Game. A simple game based of a few Scratch projects such as "Scratch City" and "Dot Village"

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design-patterns-explained. Source code for design pattern explained videos

6

Slonda-Man. A clone of the game "Slender" made in C++14, Modern OpenGL, GLM, and SFML

6

ASCIImonClassic. Pokemon in ASCII

5

3D-Alien-Cubes. One of my first OpenGL Projects, basically a simple walking scene.

4

SDL_Nuklear_Example. Example of using modern OpenGL with SDL2 with a Nuklear GUI in C

4

Bisqwit-Perspective-Test. This is an attempt to translate the "QBASIC" portion of Bsiqwit's "Creating a Doom-style 3D engine in C" but in C++

4

Conglomerate. A program to combine a C++ or C project into a single "conglomerate" file. Created for the sake of practicing using the C++17 file system module

4

AdventOfCode_2021. Solutions to advent of code 2021

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LuaBird. Flappy Bird experiment using raw Lua C API with SFML for graphics

4

sabre. Client/Server UDP Library built ontop of SFML (Experimental). Designed to just be copy-pasted into an existing SFML project.

4

Haskell-Programming-From-First-Principles-Exercises-. My answers to the exercises in the Haskell Book http://haskellbook.com/

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cursed_code. Dare you enter the realm of cursed plus plus. Competitor to https://github.com/LegatAbyssWalker/amazingCode

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Advent-Of-Code-2022. AOC 2022

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Flyweight-Test. Just seeing what flyweight is all about

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Faster-Than-Wind. Experimental Faster Than Light clone made in C++ using SFML.

2

MatLib. A little (fake) C++ library that is basically the the C++ standard library. I am just making this for fun and for learning.

2

SFMLStarter. Starter framework for SFML based applications

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msts-rs. Rust based port of Microsoft Train Simulator 2001 (MSTS)

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