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Osaka, Japan.

EricHu

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@EricHu33

Eric Hu is a game developer.

UnityGrassIndirectRenderingExample. An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.

252

uPlayableAnimation. An animation plugin based on Playables API

150

URP_SSR. Screen space reflection for Unity 2022 and Unity6

134

AnimeShadingPlus-Anime-Toon-Shader. Unity plugin aims to render high quality anime style character.

45

Verlet-Integration-In-Unity. C#

29

FFT-Flipbook-Water-Shader-Unity. Example of using flipbook motion to make water shader in unity

28

ToonShaderWithOutline. A toon shader with detail outline effect.

20

URP_GlitterLit. URP Lit shader with glittering effect

17

UnityOceanWater. Simple Ocean water surface shader

13

MarioGalaxyWater. My attempt to recreate the water surface in mario galaxy/sunshine

7

Unity_ScreenSpaceLighting_Old. HLSL

4

ObjectFadeInEffect. An Object FadeIn Effect Using Vertex Shader

4

CapsuleOcclusion. Unity package implementing clustered capsule/character occlusion

4

NoiseGenerator. A tool that let you create different kind of noise textures inside unity editor

2

Animation-Texture-Baker. 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン

2

LWGUI. A Lightweight, Flexible, Powerful Shader GUI System for Unity.

2

WickedEngine. 3D engine with modern graphics

1

ShaderGraphCustomLighting. Using Unlit Graph to create lighting models with shadow(cast and received)

1

ECS_PREFAB_INSTANTIATE. self learning project of using prefabs with unity ecs

1

UnityFastImageRename. A small tool to make renaming multiple image with same name inside unity editor easier.

1

Examples-Job-System. Example of using dfiffrent Job of Unity C# Job System

1