This is your work, valued

Mikhail

Expert
@DCFApixels

email: dcfa.m@outlook.com

DragonECS. Pure C# Entity Component System framework

335

Unity-DebugX. A multifunctional, extensible, and high-performance Gizmos drawing utility for Unity. It works both in the editor and in the build, and drawing can be done both in OnDrawGizmos and in Update.

184

Unity-Notes. Notes on Scene View for designers.

34

DragonECS-Unity. DragonECS integration with Unity

31

Quasi_Random. Quasi-Random Number Generator for C#

24

DragonECS-AutoInjections. Automatic dependency injections for DragonECS

9

3D-Platformer-DragonECS-Demo. 3D-Platformer project conversion from LeoEcs Lite to DragonECS

7

VectorFields. Добавляет в Unity новые атрибуты для кастомизации отображения полей в инспекторе

6

DragonECS-Recursivity. C#

4

DragonECS-Graphs. Relations between entities for DragonECS

4

DragonECS-Vault. A set of notes and code recommendations for the DragonECS framework.

4

Unity-Animator_and_Joints_Adapter. A script for combining the work of animations and joints.

3

LD_56_Tiny_Aliens. Ludum Dare 56 - Tiny Aliens

3

Unity-ResolutionAdapters. C#

3

Unity-SerializableType. Serializable Type class for Unity

2

Unity-Simple-Animations. Simple animations for UI elements or other objects

2

DataMath. Library of new data types with mathematics for C#

2

Unity-ObjectPools. Реализация пула с автоотчисткой.

2

Unity-3D_Marker. 3D Marker for Unity UI Canvas

1

DragonECS-ClassicThreads. C#

1

DragonECS-Hybrid. C#

1

dcfapixels.github.io. Portfolio webpage

1