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usb2ps2conv. Firmware for a converter from USB keyboard to PS/2 computer
59CalcMySky. Simulator of light scattering by planetary atmospheres
39cpu-cache-visualization. Simple visualization of CPU cache hits and misses
15gdtoa-desktop. Binary-decimal floating-point conversion library by David M. Gay
9k4oxygen. A standalone variant of Oxygen theme for Qt 4,5,6, intended to look mostly like Oxygen@KDE4
6asterixInspector. A fork of AsterixInspector from http://asterix.sourceforge.net
6edb-debugger. edb is a cross platform x86/x86-64 debugger.
6capstone-experiments. Some tests for Capstone Disassembler to aid me with reporting bugs and testing fixes.
3fakexrandr. Fake XRandR configurations for multi-head setups with crappy video drivers, like fakexinerama but with xrandr
2QSMandel. Fork of Henry Thasler's quadruple precision GLSL Mandelbrot demo (see https://www.thasler.com/blog/blog/glsl-part5 for the original)
2aperture-diffraction. Simulator of Fraunhofer diffraction on regular polygonal apertures
1geeqie. Fork of Geeqie Image Viewer from http://www.geeqie.org/cgi-bin/gitweb.cgi?p=geeqie.git
1stellarium. Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and MacOSX. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope.
1precomputed_atmospheric_scattering. This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering". This fork is a Mesa3D-compatible version of the original code.
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