This is your work, valued
interested in seeing how far we can bring graphics. three.js / web dev / ui / ux / graphics / raytracing / rendering
realism-effects. SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
1.7kscreen-space-reflections. Implements Screen Space Reflections in three.js
589enhance-shader-lighting. ๐ก Better lighting in three.js
326three-billboard-reflection. Performant plane reflections in three.js r139
118vanilla-threejs-meshreflectormaterial-example. Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei
44lightmap_interior_test. three.js lightmap interior test
42three.js-studio-human-demo. A simple demo scene that was unwrapped and baked in Blender.
11env-map-importance-sampling-tiles. Generates tiles of an env map for importance sampling the environment in a Monte Carlo Ray Tracer
10three-gpu-pathtracer. Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
9postprocessing. A post processing library that provides the means to implement image filter effects for three.js.
6bbr-demo.
40beqz.
1webpack-three-js-template. JavaScript
1r3f-realism-effects-test. JavaScript
1hdrpng.js. :high_brightness: High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.
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